top of page

Artistic Director- Romancing Jan

Job Type

Contract

Workspace

Remote

Artistic Director- Romancing Jan

Who We Are 

Rainbow Unicorn Games is an early-stage startup gaming studio with a mission to change the games industry forever. Our vision is to give voice to the diverse and marginalized populations and to change the way games are made. To help us in this we are currently looking for a Co-Development Artistic Director to join our team! Working remotely from anywhere in the world (some availability for meetings in US time zones needed) on our first major project you’ll have the chance to be on the frontlines of pushing the artistic and narrative potential of mobile games.  

 

What you’ll be doing 

As the Artistic Director on this project, you will work directly with executive leadership (we’re called The Coven) to define the visual world of our first game, Romancing Jan - a mobile 3D Narrative Life Sim that brings to life a world of alternative history rich in diversity and multiple cultural voices. As Art Specifically, you’ll: 

  • Define a cohesive, high quality art style perfect for a modern spin on the world of Regency England. 

  • Assist in building our art team and pipelines. 

  • Direct the full artistic team, including 3D and illustrative artists to build not only the look and feel of the game, but also the marketing pack (Kickstarter images, website, etc) 

  • Coach and grow our team with a positive, whole human centered style, and Radical Candor approach. 

 

Who you are 

  •  An experienced Art Director with a wealth of knowledge about the world of mobile games. 

  • Excited to be part of a company trying to make truly new and innovative games that reflect the full spectrum of players 

  • Highly communicative and able to handle a fully remote environment 

  • Interested in historical art styles (particularly those of the Regency or Napoleonic 1790s-1840s era beyond just the European styles) 

  • Adventurous in spirit – eager to find creative solutions to problems 

  • Highly structured and able to manage complex workflows working with both internal and external resources to create a unified 3D game within timelines 

 

What you know 

  • Deep understanding of in’s and out’s of the workflows involved in creating and launching a 3D mobile game 

  • How to lead a team of artists (herd cats) 

  • Expertise in mobile-ready pipelines and technical limitations 

  • Hands-on deep knowledge of making beautiful things in Unity 

  • Awareness of how to build content treadmills 

 

Extra bonus features: 

  • Experience with costume design, set building, etc 

  • Personal experience with culture outside of the white, cis, hetero “norm” in the USA 

  • Love of Regency Era romances (Bridgerton, Pride and Prejudice, etc)  

If you have any additional skill sets you feel would be valuable, please highlight them in your application. Please also include a link to a portfolio. During the application process, you may be asked to take part in an art test. 

 

Compensation for this role will be in the form of a revenue share arrangement with no payment available until launch of the product. All members of the team are currently working under equity or revenue share until we can secure funding and or revenue. The way this will work is that an hourly rate will be set upon signing your contract. Hours worked toward this project will be logged and once the game starts taking in revenue, the accumulated value of work based on the recorded hours will be paid back over time according to a payment schedule in the contract agreement.  

 

If this sounds like you or even close to you, we don’t expect 100% matches and love a surprise, please note your interest here: 

Contact Info

You are comfortable with this position being a Revenue share and/ or Equity position. No monetary compensation until after product launch?
Yes
No
Able to commit 10 hours per week min
Yes
No

Want to be kept up to date with all things Rainbow Unicorn Games?

bottom of page